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Documentation fixes for mset.BakerObject, mset.TextureProjectLayer, mset.BakerObject.
#Marmoset toolbag 3 release date mac
Fixed a problem on Mac where dragging and dropping materials wasn’t creating an undo state.Modal window dropdowns should now work on Mac.Older scenes with animation data will be updated on load.Improved performance during animated playback in a specific scene that caused warnings in the animation importer.Fixed an issue that could cause mesh transforms to be altered on undo.
#Marmoset toolbag 3 release date update
![marmoset toolbag 3 release date marmoset toolbag 3 release date](https://cdn.mos.cms.futurecdn.net/YFhrNVsFBEk6RDivG2V79X.jpg)
Fixed a crash that could happen when hitting cancel before a missing file finished downloading in the Resource Locator.Truncated or partially saved scenes can now be loaded in some instances, but data loss can be expected in these cases. Fixed a crash that was caused by a corrupted/truncated scene file.Fixed a crash that occurred when using different blend modes in a procedural mask layer in a specific scene.Fixed a crash that could happen when applying a material that used displacement.Fixed a crash that could happen when duplicating a mesh whose material used displacement.Fixed a crash when grouping layers if Viewport Quality was set to Fast in a texture project.The Strict Normals option in the Subsurface Scattering and Subsurface Volumetric shading models has been resurrected, resolving shading errors in certain scenes.Fixed a crash that would occur when copying and pasting a paint layer in a mask stack.Version 4.034 Hotfix | August 10th, 2021 Bug Fixes: